Thursday, 11 March 2021

Material Studies: 10 first objects

Material Studies

·         This project required me to create at least 10 different objects with recognisable materials that could fit inside a game inventory. The only required materials were wood, metal, leather, and glass, which I tackled over a few different objects.

·         I tried to keep the objects nice and varied throughout to stop me from getting bored, and so I could get a good range of experience throughout this process to apply to other projects like my future tribes’ character or perspective project.


First set: Glass bottle, set of crow skulls, Holly sprig, Phoenix feather:

·         For this set, I used both real life reference and a collection of online references. You can tell how the quality of the reference influenced the result; pictured in the middle top was the first attempt at a crow skull, both out of bone and out of bronze, and neither one was successful. This I believe was because I chose a poor reference – and when I used a well-lit photograph instead of a 3D model or poorly lit smaller photos, the result was much better. The 3D model really didn’t indicate at all how bone interacts with light; bone has some sub surface scattering that reduces the strength of the shadows, and diffuses the highlights throughout, which I captured in my later version.

·         For the bottle, I chose a life reference because I really enjoy my little brown glass bottle and thought it might make an interesting study. The picture was taken later in different lighting but was just to illustrate that at the time I did it from my observation in front of me. I believe it shows the qualities of glass well and has some interesting lighting effects and transparency throughout. The cork could have been improved, but it gets the material point across and is so small it did not need to be a masterpiece.

·         The holly sprig was chosen because I wanted to try an organic plant shape, and I thought the berries and the waxy leaves might give an interesting result; also, because it was a play on my name, Hollie. This came out nicely, and I think I got much more confident blending this shiny material as I went along and could replicate this again.

·         The phoenix feather was a step away from strict realism, and I wanted to explore how to make a glowing material. For this, I had a colour reference as well as a google tab full of references for fire, and I used a peacock feather as a shape reference I could then render on top of. I felt like this really broke up how monotonous the materials were becoming, but it does look a lot less realistic than a normal feather for example. If I were to do this feather again, I would also make a version of the peacock feather for comparison and to show I could do both.


First set of materials with reference


Second set: Steak, Fish, Tiara, wooden log, leather satchel:

·         All the references on this set are a lot more photo real than my first set, and the steak was the item I did first. I for the most part tried to capture the cellular surface texture, but I think it could have used more specular details. The reference I chose also did not help since it was mostly one flat plane of lighting, so a lot of the shadows are not there. I could have chosen a better reference for this object, but I think the result is still convincing.

·         As for the fish, I think I went a little heavy with the shading either end of the fish, but the general scale texture is there, and the eye has the same shininess as my reference. For the scales I mostly used blending layers to have it do the shading for me, same with the shading of the underside of the fish with a drop shadow. I could have also sharpened up the colour detail at the head, but overall, I am happy with the fish.

·         The Tiara was also an object I used a lot of blending layers on, getting the bright white highlights and the darker shadows automatically on a delicate object easily. I also used a DONTNOD material reference for gold to get the tiara looking more regal than the copper wire I believe was used to make the reference image. This material is what fulfilled the brief’s requirement of a metal material.

·         The log with mushrooms is probably the weakest one I have – overall it does convey wooden object, but the shadows and details look a bit off. I am happy to leave it as it is right now, but if I have time later, I would like to come back and fix this one. This material is what fulfilled the brief’s requirement of a wood material.

·         I am happy with this leather satchel – especially the metal medallion on the front. That was made with a blending mode and I just drew the pattern on a brown background to create the Celtic knot. The same went for the leather emboss on the pouch top – and then other than that the most important feature I found for the flat leather areas was large texture areas of bright highlight, and creases to create added shadows. This material is what fulfilled the brief’s requirement of a leather material.


Second set of materials with reference


Final set: Dragon egg:

·         The dragon egg was an object that I would have to generate from an amalgamation of references, and my initial attempt looked very different to my final egg. The initial idea I had was having plates of basalt rock float around a lava core, however I could not find any references that would let me make that kind of material convincing.

·         So, I went back to the drawing board, and found these references for clay modelled “dragon eggs” with these small noodle shapes creating a full egg – and I started making a basalt version from that. I noticed that lava had a subtle glow overall, so I did not have to worry about bright white lights coming from the egg.

·         I think this egg is in a similar category as my feather, but I enjoy having a more fantastical element to my collection to show I have tried to push myself to use my imagination and combine references.


Phoenix egg versions – with final on the left top



Final Versions:

·         Overall, I am happy with my full 10 materials to satisfy the brief. I think there are definite improvements I could make, however I think they all convey the materials they were meant to be conveying convincingly. My personal favourite is the holly sprig, followed by the meat and the fish.

·         Since this project has been finished before my other projects, if I have time later I will come back and refine these materials further.


Final renditions of 10

 

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