Vine, Base and HingesThis was a very easy texture to make in that the way vines look naturally anyway is lots of overlaying sections together, and so I made many brush strokes in the texture area for the vines matching them up somewhat with each other. The vines also needed a pass of moss which was with a very soft brush and a grass custom object layered on top to add more depth. The base of the coins and the hinges were very simple - the hinges were very small assets and so I gave them a quick bronze colour pass, while the coins was just a copy of the top of my coin texture repeated many times, with a colour dodge on low opacity in the centre to make it look like it was glowing. There was also a multiply layer for the coins afterwards, since there was an issue where the light had made all the edges of the coins blend together unnaturally. I also did a plant debris pass to make sure that the leaves in the chest as well as the general debris all over the chest continued to the inside to give a cohesive look.  | Mushrooms and plinthThe plinth texture was mostly made with custom shape stone texture and then custom shapes again for the moss texture to keep a consistent look for the moss, while the mushroom was mostly just filled in with brush mark made circles. |
| | |
No comments:
Post a Comment