Wednesday, 25 November 2020

Traditional Drawing - Week 5 Activity

Week 5 – Perspective Grids

·         For this week, we had to use grids to assist in the creation of an accurate interior space, either doing a 1 and 2 point perspective room or just a 3 point room.

·         I chose to do a three point perspective room to challenge myself, as I felt confident going in to this week (I was very wrong this took me a long time to understand)


Initial 2 Point Room Sketch:

·         To begin, I made a sketch based on the room I was looking at in only 2 points of perspective. This proved to be very, very difficult for me – initially I thought that the point of a perspective grid was that there were set points you conformed to for every drawing you did on the grid – the vanishing points stayed the same throughout.

·         I also started out by drawing the room’s walls with the wrong vanishing point – instead of the walls radiating out from the vanishing points I made the left wall be sucked into the left vanishing point and vice versa – so it is fair to say I took a while to get used to using grids.

·         Once I understood the theory of grids however, I found the plotting process fairly simple in getting a two-point room to look complete. The room I chose was a kitchen with plenty of cubed cabinets and elements that lend themselves to perspective lines, so I made it easy on myself at the start.

·         I really like the sketch I did for this version – the lines are much cleaner than my usual (I had a ruler at this point too which helped a lot) and it leant itself well to be built on top of; it was a very solid foundation.

·         I did all my sketch layers on layers of tracing paper also – I had an on-paper drawing of a grid in the background (those are the red lines forming the horizon line) as well as the tracing paper for this sketch on another sheet. I then layered another sheet on top of this layer to begin the next step – forming the vanishing point below the scene.

Initial Two-point Sketch


Three-point rendering:

·         After the tracing sketch step, it was fairly simple to shade the shapes – however I noticed there was an issue with the drawing in that it looked extremely flat.

·         I spoke to my peers, and the consensus was I needed more contrast in the foreground elements – so I darkened the table and chairs at the front, followed by the island cabinets, which eventually led to the final version.

·         I am happy with my progress this week. While I still do not feel completely comfortable with perspective grids or would use one voluntarily now, I understand their value and it did have a positive result on my work – it made sure most of my piece obeyed visual rules of perspective.

·         This also shows that I am becoming more aware of the issue in my pieces which is lack of tonal contrast, and I am working on fixing it slowly over time.

Initial render pass

Version after adding some extra contrast

 

Final Rendering

  

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